Remote Brains

Archive for January, 2011

Borderlands

posted by easmgr in Uncategorized

Released last year, this game received enough attention. With its new style of graphics and gameplay, it accounted for all the attention. There isn’t much of a story, I wouldn’t spoil anything here for you. You are in search of the Vault which holds a certain most valuable treasure on Pandora, a barren useless planet – for a clearer picture, definitely a place where Enigin would invest in for alternate energy. You get to pick 1 of 5 characters all depending on what you prefer (sniping, hiding, tanking or assaulting).
As you move through the different areas of Pandora, you will witness a similar pacing environment on all parts of the game. A largely desert planet to be specific, there aren’t many breath taking views, there are just views. The guns are of a bizillion variety, let the words not fool you, I really mean’t it. They are countless in number so there is absolutely no way you can complain about firepower. The audio quality is great. The story is a little disappointing, you never really have a really good incentive to complete the blandly narrated job. Mostly descriptive based, the characters are lifeless, they don’t do much talking, when you ask for job, there is only a written instruction. The creatures and the irritating cultists of the planet are fun to kill. The jobs as you proceed higher are more rewarding. You character develops through the point system, in other words- levelling up is the only way up.
If you are a patient fallout kind of player, this game is for you, but don’t expect the fallout experience, just keep an open mind and enjoy yourself. It has its own downs and ups, but trust me, it is undoubtedly fun to play. The Armour of General Knoxx expansion received a 10/10 review compared to 8/10 rating for the game, it definitely something worth exploring.

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Alien Ware’s Prada

posted by easmgr in Uncategorized
Alien Ware’s Prada

As always debated and always detested, the price of an Alienware will never change. Some cribb about the hype it is and they claim that you can create a machine just like that but for cheaper. How much cheaper? 1000 quid? But how much longer will it last? Some of them get away buy using fake cards and chips. Some of them compromise on the cooling, which result in a fire ball.
But with no doubts I can tell you this, if you make a machine with the same specs of you dream machine and compare it to the Alienware version of it, trust me, you’ll find a difference of no more than 500 pounds. Keeping in mind the Mossimo Dutti shirt your wearing, why spend 50 pounds on a shirt when you get a 5 pounds one at JD sports? Is it the very reason you will buy a white shirt from Prada instead of River Island when all it is a white shirt? A good quality shirt always fits so much better, you don’t want to go out looking like you buy your clothes from a large mens clothing store, when you are some skinny guy. There is no difference in the argument I am in defence of Alienware. It is a genuinely good product, it isn’t just a white shirt, it is a machine that is detailed and well fitted. Everything goes in the right place and it doesn’t screw up whenever it feels like. It’s like when you pay person to do his job and all he does his do his job properly. The more reliable he gets the more you pay him. Same Quantum physics can applied here, nothing too complicated.
And who are we kidding, if you compare you custom built machine to an Alienware, it going to look like a Toyota Supra with neon lights and yucky glossy florescent green body paint in comparison to Ferrai 458 Italia. There is a difference between art and cheapness.

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Indigo Prophecy

posted by easmgr in Uncategorized
Indigo Prophecy

Fahrenheit or Indigo Prophecy is a one of its kind. First of, the game uses a new technique of gameplay. The joystick mapping is unique and new to the gaming industry. Instead of it being used to aim guns or melee your enemy, it mapped like this, a rotating action could be to unscrew a light bulb. If both the joysticks were pushed to the right the player would dodge an on coming car etc. This created a sense of uniqueness and creativity which reflected on the creators of the game (Atari).
Secondly, this game is a primary influence to many RPG games of this time and age where actions and conversations have serious impacts on how the story played out in the game. Thus games created by creators like BioWare (Mass Effect, Dragon Age) have their roots inspired by this very game. Therefore creating a greater depth in the story an RPG can portray. Other games which have tired to use a similar platform to create a game like this (Heavy Rain) haven’t been as successful in doing so.
The Story revolves around the character Lucas who is possessed while in the East Side Diner which makes him commit a murder. As he regains his conciousness he realises that a certain 3rd power is controlling him. Detective Carla Valenti who is in charge of the investigation of murder picks up on clues left behind by Lucas. Things go horribly wrong for Lucas, the cops reveal his identity and chase his down during which he realizes he possess a certain power in him where he can dodge bullets, knock heavy policeman down, run at unreal speeds etc. He is killed later on when he tries to save his ex-girlfriend after she gets kidnapped by the Oracle, the Mayan sorcerer who seeks to kill Lucas. He is resurrected later on is joined by Carla to bring down the Oracle who seeks the Indigo Child (whos voice grants a secret power to the bearer) backed by the Purple Clan. It really is a very exciting game, the great news is you can experience this adrenaline rush without the need to buy expensive ski insurance. You may be moving at break neck speed but there is no danger of actually breaking your neck.

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