Remote Brains

Ridge Racer 3D

posted by easmgr in Uncategorized

A friend of mine’s girlfriend wanted us to accompany her to a store to get some Lace Fabrics. We agree but only if we could stop at a video game store to check out the new Ridge Racer game. She agreed and off we went. When we got the new game home we just could not stop playing.

Playing video games not is a past time that is limited to kids alone; many adults actually love playing video games because of the inability to resist the great graphics exhibited in modern video games such as the ridge racer 3D game.

This game brings the reality of life into the game system to the extent that you feel alive inside the game as if it is real life combined with all the vibrations that makes you feel the impact of all actions in the game, this is the reason behind caution at the back of the game’s console and in the users manual, for people that could not withstand the effect of some actions that could be encountered while playing the game.

This game is made by Namco, who have been in the business of making video games as early as the 1990’s, but the new racer 3d brings more action to the car racing game, which makes it look newer for everyone that have been playing ridge racer for many years back. The new racer 3D also consist of new tracks and events that makes the game more interesting than before. The new ridge racer takes the racer game back to the very beginning and makes it more interesting, especially with the replay features that have been incorporated into the series. <

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Computer game music to be honoured at the Grammy’s

posted by easmgr in Uncategorized

Even though I am a fan the newest and sophisticated technologies and developments in the gaming world, sometimes I find myself drawn to simple games too. Today was no exception. I was doing some great stuff at solitaire on my computer when I heard the news that computer games are going to be honored with a new category at the Grammy’s.

Music written for computer games will be eligible to win four of the awards:
The Music for Visual Media
Best Compilation Soundtrack for Visual Media
Best Score Soundtrack for Visual Media
Best Song Written for Visual Media

It is interesting that they have not created a new category for computer games music instead they have broadened the description of existing categories in order to allow music written for computer games to be eligible.

This is great news, especially for the composers of music for computer games. It means that computer games are now being taken more seriously and therefore could attract more talent and investment. The more I think about it the more overdue this move seems. When I think back to some of the computer games that have come out in the last few years, many have had brilliant sound tracks. The Halo franchise recently but even as far back at the original Tomb Raider, the game’s sound track has had a profound impact on the overall gaming experience.

So it is about time that the talented musicians and composers can be honored with these prestigious awards and hopefully in the long run it will lead to more talent in this part of the industry.

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New dimensions

posted by easmgr in Uncategorized
New dimensions

The PS2, which the father of all consoles, represented a breakthrough in gaming. Its basic body structure, cheap build yet quality approved machine made games reach into every corner to the world. People ranging from grandparents to parents to kids – they all played it, everybody knows what it is. It had an online feature which lets you connect to other people on the web with the same game so that everybody could play together and get more out of the experience.
It humiliated everything that came in way, it was the soul representative of the gaming world till 2005. During the times when r4 was extremely expensive, it was the perfect substitute for the PC gamer (strictly speaking) where unafforable custom built PC’s weren’t up to everyones wallet appetite. It was a breakthrough and it was successful, it is the worlds most popular electronic device ever known.
Since the birth of the PS3 the online world has changed. Something which just had a linear function of allowing gamers to play with each other has evolved in a marketplace. From it are ready to download games, movies, patches, software etc which would enhance the experience of the gamer. It has become more of a utility computer device which allows you to do the most of the basic functions that a PC can perform. It allows users to email other users, surf the web, visit the marketplace and purchase game and other add ons, customize the interface to their liking, form forums and groups. This change the entire pace of the gaming world.

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Far Cry 2

posted by easmgr in Uncategorized
Far Cry 2

Set in the modern day African continent dominated by war lords and gun merchants, you find yourself in the middle of it all, explosions, gun battles, bombings and all the other things you can think off. However you job there is clear and simple – Kill the Jackal; he is one who armed the battle.
After catching a malaria infection your progress, you target your orientation and your cover is all down the drain. The Jackal finds you and he simple asks you to get out of the country, surprisingly sparing your life. You are now left to fend for your self. APR and the UFLL are the 2 local militia groups at constant battle. Kill their targets for them and get paid handsomely in rough diamonds. Eventually on the way you meet friends and gun merchants who need your help and in turn help you in different ways.
The landscape and the area of the map is well designed although roughly similar to one another. It doesn’t matter though, there is enough variety on the ground variety to keep you from getting bored. Kill some gun merchants who sell bad weapons to unlock new weapons at your gun dealers shop. There are a number of glitches. Sometime the enemy who is firing at you has his gun pointed in the air instead, at one moment the enemy is in the jeep and the next second he’s standing on top of it, these small things turn out to be a real turn off. However it all can be ignored, allow to the game to suck you. It surely is fun.
There isn’t much of multiplayer to talk about. The sound design is average and so is the voice overs. Besides finding yourself stuck in a war torn country ( which could definitely use some help from Enigin ) the game is long and fun to play, it’s worth a rental.

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Borderlands

posted by easmgr in Uncategorized

Released last year, this game received enough attention. With its new style of graphics and gameplay, it accounted for all the attention. There isn’t much of a story, I wouldn’t spoil anything here for you. You are in search of the Vault which holds a certain most valuable treasure on Pandora, a barren useless planet – for a clearer picture, definitely a place where Enigin would invest in for alternate energy. You get to pick 1 of 5 characters all depending on what you prefer (sniping, hiding, tanking or assaulting).
As you move through the different areas of Pandora, you will witness a similar pacing environment on all parts of the game. A largely desert planet to be specific, there aren’t many breath taking views, there are just views. The guns are of a bizillion variety, let the words not fool you, I really mean’t it. They are countless in number so there is absolutely no way you can complain about firepower. The audio quality is great. The story is a little disappointing, you never really have a really good incentive to complete the blandly narrated job. Mostly descriptive based, the characters are lifeless, they don’t do much talking, when you ask for job, there is only a written instruction. The creatures and the irritating cultists of the planet are fun to kill. The jobs as you proceed higher are more rewarding. You character develops through the point system, in other words- levelling up is the only way up.
If you are a patient fallout kind of player, this game is for you, but don’t expect the fallout experience, just keep an open mind and enjoy yourself. It has its own downs and ups, but trust me, it is undoubtedly fun to play. The Armour of General Knoxx expansion received a 10/10 review compared to 8/10 rating for the game, it definitely something worth exploring.

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Alien Ware’s Prada

posted by easmgr in Uncategorized
Alien Ware&rsquo;s Prada

As always debated and always detested, the price of an Alienware will never change. Some cribb about the hype it is and they claim that you can create a machine just like that but for cheaper. How much cheaper? 1000 quid? But how much longer will it last? Some of them get away buy using fake cards and chips. Some of them compromise on the cooling, which result in a fire ball.
But with no doubts I can tell you this, if you make a machine with the same specs of you dream machine and compare it to the Alienware version of it, trust me, you’ll find a difference of no more than 500 pounds. Keeping in mind the Mossimo Dutti shirt your wearing, why spend 50 pounds on a shirt when you get a 5 pounds one at JD sports? Is it the very reason you will buy a white shirt from Prada instead of River Island when all it is a white shirt? A good quality shirt always fits so much better, you don’t want to go out looking like you buy your clothes from a large mens clothing store, when you are some skinny guy. There is no difference in the argument I am in defence of Alienware. It is a genuinely good product, it isn’t just a white shirt, it is a machine that is detailed and well fitted. Everything goes in the right place and it doesn’t screw up whenever it feels like. It’s like when you pay person to do his job and all he does his do his job properly. The more reliable he gets the more you pay him. Same Quantum physics can applied here, nothing too complicated.
And who are we kidding, if you compare you custom built machine to an Alienware, it going to look like a Toyota Supra with neon lights and yucky glossy florescent green body paint in comparison to Ferrai 458 Italia. There is a difference between art and cheapness.

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Indigo Prophecy

posted by easmgr in Uncategorized
Indigo Prophecy

Fahrenheit or Indigo Prophecy is a one of its kind. First of, the game uses a new technique of gameplay. The joystick mapping is unique and new to the gaming industry. Instead of it being used to aim guns or melee your enemy, it mapped like this, a rotating action could be to unscrew a light bulb. If both the joysticks were pushed to the right the player would dodge an on coming car etc. This created a sense of uniqueness and creativity which reflected on the creators of the game (Atari).
Secondly, this game is a primary influence to many RPG games of this time and age where actions and conversations have serious impacts on how the story played out in the game. Thus games created by creators like BioWare (Mass Effect, Dragon Age) have their roots inspired by this very game. Therefore creating a greater depth in the story an RPG can portray. Other games which have tired to use a similar platform to create a game like this (Heavy Rain) haven’t been as successful in doing so.
The Story revolves around the character Lucas who is possessed while in the East Side Diner which makes him commit a murder. As he regains his conciousness he realises that a certain 3rd power is controlling him. Detective Carla Valenti who is in charge of the investigation of murder picks up on clues left behind by Lucas. Things go horribly wrong for Lucas, the cops reveal his identity and chase his down during which he realizes he possess a certain power in him where he can dodge bullets, knock heavy policeman down, run at unreal speeds etc. He is killed later on when he tries to save his ex-girlfriend after she gets kidnapped by the Oracle, the Mayan sorcerer who seeks to kill Lucas. He is resurrected later on is joined by Carla to bring down the Oracle who seeks the Indigo Child (whos voice grants a secret power to the bearer) backed by the Purple Clan. It really is a very exciting game, the great news is you can experience this adrenaline rush without the need to buy expensive ski insurance. You may be moving at break neck speed but there is no danger of actually breaking your neck.

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Pac-man DX

posted by easmgr in Uncategorized

The Championship Edition DX of Pac-Man is one game that has the capability of keeping a player glued to it for five minutes or having them toiling for hours together. The game is a single player one but there is the provision to have a few others on the leader board and then it turns into a different obsession all together. The DX version of the game indeed pushes up the popularity ranking of the original game of Pac-Man by the same number as the CE version of the game had done. There are new and huge number of actions happening in this version of the game which adds to its addictive traits.

The difference in the game that occurs when one eats a fruit adds more variety to the game. There are sleeping ghosts also now to collect in the time that ensues soon after eating a fruit. Passing close by to a ghost wakes the ghost up and the chase of pac-man follows thereafter. To get extra power one has to wait the time for power pellets to appear. Eating up these pellets would give power to eat up the ghosts that follow. This gives the feel that had been “the factor” which made pac-man its original rating.

There is now the bomb feature also which one could use to knock all the ghosts right back to their home screen centre. The bomb however slows down the pac-man a bit and therefore the use of this bomb has to be done intelligently and not in a liberal manner.

All in all the game in its new version is just that good, it is an incredibly fun game to both watch and play, and one that fills a thirty year old franchise full of life once again just like a new collection that spruces up a shop fitting display. It is difficult to think of a more exciting and inventive way that Pac-Man could have been re-envisioned in 2010.

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The remote club house

posted by easmgr in Uncategorized
The remote club house

The best thing that could happen to gaming ever since counter-strike is to emphasize on the importance of the global gaming hub. In simpler words, it is multiplayer that reaks more benefits than single player. Say suppose we put up 2 copies of COD Black Ops, one with multiplayer and one without, I can tell this for sure that not a single copy of the single will be sold. Players these days are capable of giving up the story or tell a tale gameplay to instead play with their friends online.
What effects of multiplayer are we taking about? Well lets face it, the gaming market is fast expanding and no market growth function can predict the exact amount. It’s uncontrollable and ever growing. The speed is faster than what it was in days before Counter Strike, that much I am sure. Since the multiplayer enabled games are now connected to facebook, players are able to share their game progress, trophies, achievements, rankings etc. with their friends, and here’s the magic, AND most of all compare it to their friends. Guys these days talking more about what level of COD multiplayer they are on than girls. It gives them no more pleasure than beating their friends and performing better. Also talent is picked up from this hub and invited to competitions held more than a hundred times a year around the world with big sums to be won. So it’s something like all your friends and you are sitting together in the living of your home and playing the same game at the same time; except for the fact that they don’t really have to make the effort of coming over to your place all the time.
There are tons of london teaching jobs that teach programmers to create multiplayer hubs in specific. It’s like engine designer at Bentley who paid that most amongst all the other design specialists, cause as they word engine suggests, the car is nothing but a shell without it engine. If your a gaming programmer, this is the time to be the engine and not the shell

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Invizimals: Shadow Zone

posted by easmgr in Uncategorized

Invizimals: Shadow Zone does not have the depth of Nintendo’s pocket RPG but the use of the PSP camera in a clever manner makes this sequel an interesting affair to an extent. Evident it is that the game is a mix of EyePet and Pokemon. The main character in the game is the user or individual who is playing the game. This is a rare phenomenon, not seen much in today’s games. The characters on the screen get into dialogue with the main player and help in the job of training and then attacking the invisible critters from which the name of the game has been drawn and that is Invizimals.

The little critters are all hiding in the room and one has to find them for which the power of the PSP camera is a necessity. The camera scans the room and pops up the creature for the player to pick up. There is a trap that needs to be befriended to play this game and which with time turns into the bible that every Invizimal player would revert to for every step of the game. The game is even more interesting as the Invisimal comes in all shapes and sizes. Their attack therefore can differ from level to level and game to game. The strategy that the player has to apply to fight these critters are also therefore of a varied kind.

The game is basically meant for the kids as the story around which the game has been evolved is also a nice one and not as violent as the other games of the market today. There is no cartoon character also playing this game as is found in most other games of the genre. It therefore has quite a few unique characteristics which makes the game even more interesting. The game can be a good companion for your child if you are planning a road or a camping trip. So, when you compare caravan insurance or car rental quotes, do not forget to compare the deals found for this game at various stores.

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